Borderlands 3 has doubled down on the idea of giving different gun brands various perks. This was a fixture in past games, but now it’s more important than ever, and the bonuses this time around are hugely significant, and it’s easy to build brand loyalty quickly as a result.

There are nine different gun brands in Borderlands 3, half of them having some pretty key roles in the story actually, since this is a world where all the major power players are…weapons manufacturers, more or less.

Here are the special properties of each gun brand in Borderlands 3 so you know what you’re getting when you loot drops:

Hyperion – These guns have built-in shields that protect you when you’re aiming down the sights. I’ve seen guns with shields that can actually absorb enemy bullets and convert them into ammo. Also, Hyperion guns get more accurate as you hold down the trigger.

Torgue – I feel like there are fewer Torgue guns than most in BL3, but maybe I’ve just been unlucky. Torgue guns fire jet-based projectiles instead of bullets that explode on contact. With alternate fire, they shoot sticky rounds that can be detonated later. I think sticky explosive shotguns from Torgue are some of the best in the game in terms of DPS, personally.

Maliwan – The elemental masters are now more relevant than ever because not only do all their guns have elemental damage, but you can now switch between two elemental types with alt fire, making them doubly useful. I would be amazed if you didn’t always have at least one Maliwan gun in your arsenal.

Tediore – These are the guns that do wild things when you reload them. Some are grenades that bounce around, some are turrets that chase after enemies. I found a legendary Tediore gun where once thrown, it followed me around like a hover drone.

Atlas – I genuinely forgot Atlas guns even existed until I did this list. Atlas guns are more accurate than most at baseline, and you can tag enemies with trackers which will then guide all smart bullets to them no matter what you fire. Honestly it’s cooler than it sounds and I’m not a huge fan in practice. Sorry Rhys.

Vladof – A bit more boring than the rest, but don’t count them out. They have huge magazines and fire rates and even without elements, can absolutely shred. Alt-fire here is some sort of functionality change. A sniper can get a bipod that makes it laser beam accurate at the cost movement speed. An AR can get an underbarrel rocket launcher. A pistol can get a taser. Lots of cool combos to find here.

Jakobs – Ah, possibly my favorite Borderlands brand. No alt fire here, just hard hitting, fast trigger-pulling power. This time around, crit hits with Jakobs weapons create ricochet shots that damage other enemies. Not the flashiest of weapons on this list, but I love them, especially the revolvers.

Dahl – Dahl weapons can be elemental, and they will all come with an alt-fire that will be either burst fire, automatic or single fire, two of those three. Not anything crazy, but the versatility is nice.

Children of the Vault (COV) – Of course the bad guys are going to make their own weapons, so replacing the Bandit brand is COV. These guns don’t need to be reloaded at all, as they instead just heat up over time. They’ll need to be either cooled down or outright fixed if you fire too much without stopping, and replacing say, an entire barrel takes a lot longer than reloading a normal gun, so be careful. I honestly have not been super wild about COV weapons yet, but maybe I just haven’t found the right ones.

So yeah, that’s the list. For my money, my top brands are Jakobs, Torgue, Maliwan and Vladof, but everyone will have their own favorites. Have fun out there.

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